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GI_Forum 2015, Volume 3Journal for Geographic Information Science
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Verlag der Österreichischen Akademie der Wissenschaften Austrian Academy of Sciences Press
A-1011 Wien, Dr. Ignaz Seipel-Platz 2
Tel. +43-1-515 81/DW 3420, Fax +43-1-515 81/DW 3400 https://verlag.oeaw.ac.at, e-mail: verlag@oeaw.ac.at |
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DATUM, UNTERSCHRIFT / DATE, SIGNATURE
BANK AUSTRIA CREDITANSTALT, WIEN (IBAN AT04 1100 0006 2280 0100, BIC BKAUATWW), DEUTSCHE BANK MÜNCHEN (IBAN DE16 7007 0024 0238 8270 00, BIC DEUTDEDBMUC)
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GI_Forum 2015, Volume 3, pp. 261-271, 2015/06/26
Journal for Geographic Information Science
Geospatial Minds for Society
In this paper we discuss the concept of ludicization by describing an empirical work devoted to the design of the Tactileo Map, a geomedia dedicated to the design of location-based games for educational purposes. The Tactileo Map is the result of collaborative efforts by researchers, game-designers, and practitioners involved in Tactileo, a national project funded by the French Government. This web application designed for digital tablets enables teachers to create location-based games for primary and secondary education. In this paper, we describe the collaborative methodology implemented within the project, the application Tactileo Map, as well as Geochrono Scouts, a game designed with the application Tactileo Map as proof of the concept tested in a lower secondary school in France. The purpose of this paper is to propose a framework for fieldwork ludicization, focused on the play ‒ the situation experienced by the learner, rather than on the game itself ‒ when it comes to introducing a game-based approach into an educational context.